Bootcamp

From idea to product, one lesson at a time. To submit your story: https://tinyurl.com/bootspub1

Follow publication

The Martians Mobile App— a UX/UI Case Study

Diwen Yang
Bootcamp
Published in
7 min readNov 17, 2022

Summary

This project taught me how to ground a broad topic into a clear design path, and how to ask the right questions to find the user’s motivation.

Project Background

Photo by Mike Kiev on Unsplash

Design Process

Value Proposition

Validation six steps
Wrong questions during the first interview

Bump💣…First Interview (failed)

Once you understand the user’s motivation, the design will follow.

Secondary Research (succeed)

The Mars One Mission plans to land the first Mars colonists by 2023, with more than 165,000 applications willing to participate.
Applicants from the Mars One Mission who fit my project’s user persona

The Backstory of the App

Hibernation pods In a spaceship. Screenshot from the movie: Passengers

User Flow

New user onboarding flow

Sketches & Wireframes

Sketches
Wireframes

Visual System

Moodboard with two options
Style tile

Final Design

Key Moment 1: Onboarding
Key Moment 2: Choose A Hood
Key Moment 3: Choose A Plot
Key Moment 4: Choose A House Type
Key Moment 5: Confirm & Track The Progress

Testing

Takeaway

Free

Distraction-free reading. No ads.

Organize your knowledge with lists and highlights.

Tell your story. Find your audience.

Membership

Read member-only stories

Support writers you read most

Earn money for your writing

Listen to audio narrations

Read offline with the Medium app

Bootcamp
Bootcamp

Published in Bootcamp

From idea to product, one lesson at a time. To submit your story: https://tinyurl.com/bootspub1

Diwen Yang
Diwen Yang

Written by Diwen Yang

UX/UI designer with a background in architecture. Interested in UX strategy and research💡#opentowork

Responses (1)

Write a response