Case study: Postmates meets giving. A one-week design sprint to help local people in need.

The Challenge
How might we make homeless activism more accessible?

Mindmapping
I first started mapping out my current, general understanding of the problems and solutions already involved.
Tackling homeless issues in a week’s time is insane, but a task I was willing to dive into and explore. I do tip my hat to the Samaritan app for having the most robust solution in the digital market.
Research Goals
- To understand roadblocks and motivations around donating and giving practices from a simple gesture to vetted charity resources.
- To validate and invalidate assumptions around a direct delivery giving service.
- To shape a solution that best fits the individual needs of both giving and receiving community members.
Research Tools And Resources Used


My Assumptions And Questions I Had Around Them
I felt the need to expose my thoughts and feelings around this problem.
From current market solutions to what could be accomplished, I began to list out what I believed and the questions that could be asked to help expose more truth to the current context.
User Interviews
Who I spoke to:
- 12 participants
- 5 have experienced homelessness or have a family member who has experienced housing insecurity
- 9 people have volunteered or have given to a charity at some point
Data Synthesis With Affinity Mapping
I proceeded to synthesize my user interview data, exposing some interesting insights that inspired the next steps in design.


Here are some quotes worth mentioning:
“ I dont give money, I give food. Something to use.”
“Immediate response donations [to a specific cause] made it feel more impactful.”
“I want to see my money in action.”

Market Research
reference link
Research here was strenuous but insightful:
- Explored 23 app store products
- Sourced from 40 articles around expert solutions for homelessness and current apps in the market

The Problem
Through user interviews:
- 83% of people expressed a lack of trust for existing donation solutions due to a lack of transparency and corruption.
- Most participants default to giving items and cash on the street rather than a vetted service because they don’t see many options that feel directly impactful to what they donate to.
- Frustration and confusion ensue from too many options that give minimal tangible impact leave people feeling lost.
Ideation And Sketching
This phase was pretty much a bunch of ideation and figuring out more ways to impact people directly. From mobilizing people around laws that affect homelessness to a systematic “homeless helper” chatbot that directed you to local resources.

Paper Prototyping
Marvel prototype here

Team Critique Sessions
2 rounds of designer feedback and critique sessions.
5 people participated in each round.
Key findings include:

- New strategies around logistics and flow of service
- Emphasis on features that show a clear, direct impact
“Be specific about where people are in the process.”

Listed User Flows
What I did:
Did a listed storyboard of the flow of both giving and receiving ends of the experience
How it helped:
To better map out the step-by-step process in a lightweight way that helped uncover roadblocks in logistics

Usability Insights with Low-Fidelity Balsamiq Prototype
Tested with:
- 5 participants
The goal for the prototype:
- Uncover usability issues
- Uncover more logistics and service concerns

What I learned:
- Notification approaches that can greatly increase engagement
- Some button copy and page flow was too confusing for people to navigate
- 4 out of 5 participants expressed that they don’t feel friction around the concept and are open to signing up
Challenges
- Logistics was huge for me in this, going from a direct delivery model like UberEats to something more close to an Amazon locker approach that expects the end-user to pick up from a store or public location
- I spent more time on market research than I should have, simply battling with curiosity and time constraints
Suggestions for Next Steps
- Test booths in public locations in Los Angeles such as grocery stores and libraries to be temporary pop-up pickup stations
- Team up with community resources. Learn and iterate from best practices
- Design high-fidelity designs and flows to further test product-market-fit
- Smoke test a landing page around user conversion rates before we have a robust development solution