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From design to code: how to support a good Developer Experience

Aleksander Nygård Tonheim
Bootcamp
Published in
7 min readAug 5, 2021
A feature image with a 3D rendered MacBook Pro with the text: “From design to code: how to support a good Developer Experience“.
Two hearts overlapping: one with design in it and the other with code in it.

Usability is about people and how they understand and use things, not about technology (Steven Krug, Don’t make me think).

A gif of the software Framer. The animation shows how transitions can be done with Framer.
Framer is a new tool to easily create and communicate animations and transitions.
A gif animation of a website that offers out of the box animations.
lcordicon: A nice resource for animations.
A gif animation showing Figma and the inspect style function.
Inspect function in Figma.
Illustrative image of frames in Figma, on how designers can highlight changes to a design. For example, what is implemented and what is not?
What is implemented, and what has changed in the design?
Bootcamp
Bootcamp

Published in Bootcamp

From idea to product, one lesson at a time. To submit your story: https://tinyurl.com/bootspub1

Aleksander Nygård Tonheim
Aleksander Nygård Tonheim

Written by Aleksander Nygård Tonheim

Senior UX designer at Knowit Experience.

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