Elements of design
Perspective in Design:
Perspective is a space for explaining math. Perspective is an interesting subject, loaded with fascinating mysteries, and is fundamental for inside designers. This information will allow you to work thoughts on paper, permitting you to make meaningful perspectives on insides and to mirror your thoughts in the best manner.
One point perspective
A one-point perspective drawing means that the drawing has a single vanishing point, usually directly opposite the viewer’s eye and usually on the horizon line.
Two-point Perspective
linear perspective in which parallel lines along the width and depth of an object are represented as meeting at two separate points on the horizon that are 90 degrees apart as measured from the common intersection of the lines of projection.
Three-Point Perspective
linear perspective in which parallel lines along the width of an object meet at two separate points on the horizon and vertical lines on the object meet at a point on the perpendicular bisector of the horizon line.
Gestalt Psychology
Gestalt psychology examines the human mind and behavior in its entirety. When attempting to figure out our general surroundings, we don’t just focus on each little part. The mind perceives objects as a part of a whole and as elements of a more complex system.
Why designers should care about the Gestalt principles
Great designers understand the powerful role that psychology plays in visual perception. What happens when someone’s eye meets your design creations? How does their mind react to the message your piece is sharing? — Laura Busche, Brand Content Strategist at Autodesk.
Gestalt principles
1. Closure: We bunch components that are in the equivalent closed environment. You remember related articles for a similar confined region to show they stand.
2. Proximity: We tend to group elements that are closer to each other, separating them from those which are slightly at a distance. The group with close elements is then recognized as one by the user.
3. Similarity: We tend to group elements that have a similar shape, size, or color. In gestalt, similar elements are visually grouped, regardless of their distance to each other.
4. Figure-ground: We tend to group elements that interpret bigger areas to be a background and smaller areas to be a foreground. but many times due to it be can't see the second image that can be formed.
5. Common-fate: We tend to group elements that are pointing towards or moving in the same direction. regardless of their shape, size, or color if the elements are moving towards the same direction or pointing towards the same direction they are recognized as one by the user.
6. Focal point: An element with a different size, shape, or color when tends to grab users' attention is a focal point.
7. Continuity: we tend to follow the similarities or a line that goes from one end to another. Continuity is a collection of objects that form a shape of a line or curve related to each other than other elements on the frame.
MY JOURNEY WITH EXPLORING MORE THAN 100's OF DESIGNS CONCLUDING WITH A BEATIFUL EXPERIENCE.
Paper Compositions
Figma Compositions
Particles composition
BEST 15 OUT OF THEM
Ice Shards
Holding hands
Fighters of the black sky
Light in the darkness
The sky of my terrace
BEST 5 FROM FIGMA
The moving Penguin
Pack war
Claws
The shooting star
Turbos
BEST 5 FROM PARTICLES
The perfect life
Constellation
Gems of the night sky
The black occean
Tetris