5 best UI/UX design books to read in 2024
In the realm of UI/UX design, the quest for knowledge and inspiration never ends. To help you on this journey, I’ve compiled a list of the best UI/UX books. These gems are your compass to navigate the ever-changing landscape of design. Whether you’re a seasoned pro or a newcomer, these books are your keys to unlocking the secrets of exceptional user experiences. Join us as we explore these illuminating reads that have revolutionized UI/UX design. We start with the bible of the UIX design world: Don’t Make Me Think by Steve Krug.

Don’t Make Me Think by Steve Krug
“Don’t Make Me Think” by Steve Krug is a timeless classic in the field of UI/UX design. Krug’s book revolves around the principle of designing intuitive and user-friendly interfaces. He emphasizes that a good user interface should be self-explanatory, allowing users to effortlessly navigate through a website or app without having to think too hard. The book is filled with practical advice and examples that illustrate the importance of clarity and simplicity in design.
"It doesn't matter how many times I have to click, as long as each click is a mindless, unambiguous choice."
One key lesson from “Don’t Make Me Think” is that a successful UI/UX design should make it easy for users to achieve their goals without unnecessary cognitive load. Krug argues that users should not have to puzzle over how to use a product; instead, the design should guide them naturally. This concept is encapsulated in his famous quote: “Don’t make me think!” Krug advocates for clear navigation, concise content, and consistent design patterns.

The Design of Everyday Things by Don Norman
Don Norman’s “The Design of Everyday Things” delves into the principles of design and usability from a broader perspective, exploring how good design extends beyond the digital realm. Norman introduces the concept of “affordances,” which refers to the perceived actions or uses of an object based on its design. He argues that a well-designed product or interface should provide clear cues about how to interact with it.
“Good design is actually a lot harder to notice than poor design, in part because good designs fit our needs so well that the design is invisible.”
The book teaches us that successful UI/UX design should consider the mental models and expectations of users. Norman explains that a well-designed product should be intuitive, making it easy for users to understand and use without frustration. By understanding the psychology of design, designers can create more user-centric experiences.

Seductive Interaction Design by Stephen Anderson
“Seductive Interaction Design” by Stephen Anderson explores the idea that effective design should not only be functional but also emotionally engaging. Anderson argues that appealing to users’ emotions can create a deeper connection and make the user experience more memorable and enjoyable. He provides numerous examples and practical advice on how to incorporate persuasive and engaging elements into UI/UX design.
“The best seducers create desire by making us feel incomplete.”
Stephen Anderson’s book goes beyond functionality, delving into the emotional aspects of design. He teaches us how to create interfaces that not only work well but also captivate and engage users on a deep emotional level.
The key lesson from this book is the importance of designing with empathy, considering not only the functional needs of users but also their emotional and psychological needs. Anderson encourages designers to create interfaces that not only work well but also captivate and persuade users, leaving a lasting impression.

Hooked: How to Build Habit-Forming Products by Nir Eyal
Nir Eyal’s “Hooked” focuses on the psychology of habit formation in design. He introduces the “Hook Model,” a framework for creating products and experiences that users become hooked on. Eyal explains how to design interfaces that trigger users’ psychological triggers and keep them coming back for more.
“The Hook Model consists of four parts: a trigger, an action, a variable reward, and an investment.”
A significant lesson from this book is the understanding of how to create addictive user experiences while maintaining ethical standards. Eyal teaches designers how to build products that users can’t resist by incorporating elements such as triggers, actions, variable rewards, and investment. However, he also emphasizes the importance of using this knowledge responsibly to improve users’ lives rather than exploiting them.

Lean UX: Designing Great Products with Agile Teams by Jeff Gothelf and Josh Seiden
“Lean UX” by Jeff Gothelf and Josh Seiden focuses on integrating UX design principles into Agile development processes. The book advocates for a collaborative, iterative approach to design that involves cross-functional teams and emphasizes the importance of user feedback and validation.
“Lean UX is about bringing the true nature of a product to light faster, in a collaborative, cross-functional way that reduces the emphasis on thorough documentation while increasing the focus on building a shared understanding of the actual product experience being designed.”
A key lesson from “Lean UX” is the importance of constant learning and adaptation in UI/UX design. The authors stress that design should not be a one-time effort but an ongoing process that evolves based on user feedback and changing requirements. This approach ensures that the final product meets user needs effectively and efficiently.

In summary, these five books offer valuable insights into the world of UI/UX design. “Don’t Make Me Think” and “The Design of Everyday Things” highlight the importance of usability and intuitive design. “Seductive Interaction Design” and “Hooked” emphasize the emotional and psychological aspects of design, while “Lean UX” stresses the importance of collaboration, iteration, and user-centric design in today’s fast-paced development environments. Together, these books provide a comprehensive foundation for designing user-friendly and engaging interfaces that meet both functional and emotional needs.
